05-15-2025 08:46 AM - edited 05-15-2025 08:47 AM
I've been testing out new ways to improve my VR setup and started using a tool called bloxstrap VR bridge, which is designed to connect various custom tracking hardware with OpenVR. It works great with certain desktop apps, but I’ve been running into problems when trying to use it alongside Mozilla Firefox, especially with WebVR or immersive web experiences.
For some reason, Firefox doesn’t seem to register the tracking data properly when BLXStrap is active. The movement is either unresponsive or wildly off, and I’m not sure whether it’s a WebXR compatibility issue or a limitation on the Firefox side.
Has anyone had any luck getting Firefox to play nicely with external tracking tools like this? Are there any advanced settings or flags I should be tweaking for better integration?
Any advice would be appreciated. I'd really like to keep Firefox as part of my VR workflow if possible.
Thanks!
05-15-2025 03:13 PM
If there is no problem with other browsers, you can file a compatibility issue
- via the 'Report broken site' option (https://support.mozilla.org/en-US/kb/report-breakage-due-blocking) (Send technical and interaction data to Mozilla must be enabled)
- on webcompat.com (https://webcompat.com/issues/new), esp. if you want to include a screenshot)