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liv
Employee
Employee
Status: New idea

Explore opportunities to further utilize Blender as a tool for authoring interactive objects that can be loaded into a Hubs scene.

Interactivity is a key element to making spaces dynamic, engaging, and customizable. Using the Hubs Blender Add-on as a way to author behaviors without writing code makes it more approachable to technical / 3D artists / hobbyist creators.

3 Comments
MattBCool
Employee
Employee

Love this idea!

Bypass Unity or Unreal for interactive multiplayer cross-platform VR accessible with a link. I could have a lower powered device and iterate as fast as I could save a new version of the .glb file to test.

It would improve the quality of immersive experiences in Hubs and open up a whole world of no-code interaction controls for designers to play with.

Status changed to: New idea
Jon
Community Manager
Community Manager

Thanks for submitting an idea to the Mozilla Connect community! Your idea is now open to votes (aka kudos) and comments.

aelainelong
New member

 

I really love the idea of 3D objects and their interactions living together in one place. Would help make the object interaction design process more intuitive and would streamline the Blender-Hubs creator workflow.